[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 第一关(前) [Dialog] [PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6, crossfade=1.5)] [Delay(time=1)] [Dialog] [name="???"] ...... [Dialog] [Delay(time=1)] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.6, block=true)] [Character(fadetime=0)] [Image(image="ac1_0",x=0, y=0, xScale=1, yScale=1, fadetime=0, screenadapt="cvoerall")] [Blocker(a=0, fadetime=0.6, block=false)] [ImageTween(xFrom=0, yFrom=0, xTo=0, yTo=-20, xScaleFrom=1, yScaleFrom=1, xScaleTo=1.1, yScaleTo=1.1, duration=15, block=false)] [name="???"] ......好热...... [name="???"] 好痛...... [Dialog] [Delay(time=1)] [name="赏金猎人"] 这女人,还不肯说吗? [Character] [Dialog] [Delay(time=1)] [Dialog] [name="???"] 好渴......喉咙像是被火烤着...... [name="???"] ......究竟有多长时间了......? [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1.6, block=true)] [Image(image="ac1_4",x=0, y=0, xScale=1, yScale=1, fadetime=0, screenadapt="cvoerall")] [Blocker(a=0, fadetime=0.6, block=false)] [ImageTween(xFrom=0, yFrom=0, xTo=0, yTo=-20, xScaleFrom=1, yScaleFrom=1, xScaleTo=1.1, yScaleTo=1.1, duration=15, block=false)] [Delay(time=1)] [Background(image="bg_med", fadetime=2,block=true)] [Character(name="avg_npc_009",name2="avg_npc_009",focus=1,fedetime=1,block=true)] [Delay(time=1)] [name="赏金猎人"] 真厉害啊,都被吊在这一天多了,真亏她能忍得住啊。 [Character(name="avg_npc_009",name2="avg_npc_009",focus=2)] [name="粗暴的赏金猎人"] 喂,你们可别把她搞死了,宝藏的位置她还没说呢! [Character] [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.6, block=true)] [Image(fadetime=0)] [Blocker(a=0, fadetime=0.6, block=false)] [Character(name="avg_npc_003",fadetime=1,block=true)] [Delay(time=1)] [name="可萝尔"] ......我不会.....不会告诉你的...... [Character(name="avg_npc_009")] [name="赏金猎人"] 别给她水喝,直到她说了为止! [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5,block=true)] [Dialog(fadetime=0)] [Character(fadetime=0)] [Background] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character] [Dialog] [Delay(time=1)] [Dialog] [name="可萝尔"] 我会死......吗? [Character] [Dialog] [Delay(time=1.5)] [Dialog] [stopmusic(fadetime=1)] [PlaySound(key="$d_gen_walk_n")] [Delay(time=1)] [name="???"] ...... [name="???"] 没想到就算到了卡西米尔。 [name="???"] 胡作非为的歹徒也是哪里都有。 [Dialog] [Background(image="bg_med", fadetime=1,block=true)] [Character(name="avg_npc_008")] [name="赏金猎人"] 嗯?哪里来的家伙,不想活了吗? [Character(name="avg_npc_007")] [name="粗暴的赏金猎人"] 喂,小子,你赶紧给我—— [Dialog] [PlaySound(key="$b_char_defboost", volume=0.7)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=20, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [Delay(time=1)] [Character(name="avg_npc_007")] [name="粗暴的赏金猎人"] 唔,好,好疼。 [name="粗暴的赏金猎人"] 仔细看,他这身装扮......不像是当地人啊。 [Character(name="avg_npc_008")] [name="赏金猎人"] 管他是哪里来的!他就一个人,不过是来送死的! [Character] [Dialog] [Character(name="char_220_grani#5",fadetime=1.5,block=true)] [Delay(time=1)] [name="???"] 所以,得把你们全部解决掉才行? [Character] [Character(name="avg_npc_008")] [PlaySound(key="$b_char_defboost", volume=0.7)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=20, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [name="粗暴的赏金猎人"] 噗啊! [Character(name="avg_npc_007")] [PlaySound(key="$b_char_defboost", volume=0.7)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=20, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [name="赏金猎人"] 咕...... [Character] [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [Blocker(a=0, r=0,g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlayMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.6,crossfade=1)] [Character(name="char_220_grani#3")] [name="???"] 好了,他们一时半会还醒不过来,我们赶紧离开这里。 [Character(name="avg_npc_003")] [name="可萝尔"] 你......你是...... [Character(name="char_220_grani#3")] [name="???"] 别怕,没有人能再伤害你了,我会带你离开。 [Character(name="avg_npc_003",name2="char_220_grani#3",focus=1)] [name="可萝尔"] —— [name="可萝尔"] 抱歉,我、我的头......好晕...... [Character(name="avg_npc_003",name2="char_220_grani#3",focus=2)] [name="???"] 你脸色不太好。没关系,让我抱着你。 [name="???"] 请抓紧了。 [Character(name="avg_npc_003",name2="char_220_grani#3",focus=1)] [name="可萝尔"] 嗯..... [Character] [Dialog] [PlaySound(key="$d_gen_soldiersrun")] [Blocker(a=1, r=0, g=0, b=0, fadetime=2,block=true)] [Background(image="bg_county_1",fadetime=1)] [Delay(time=1)] [name=""] 晴 \ 能见度 14公里 [name=""] 某村庄内 [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Dialog] [Character] [Character(name="avg_npc_008",name2="avg_npc_005",focus=1)] [name="赏金猎人"] 你有没有看到一个拿长枪的小子? [Character(name="avg_npc_008",name2="avg_npc_005",focus=2)] [name="村民"] 我一直待在家里,外面发生什么我不知道。 [Character(name="avg_npc_008",name2="avg_npc_005",focus=1)] [name="赏金猎人"] 要是让我知道你窝藏了他们,有你好看的! [PlaySound(key="$d_gen_soldiersrun")] [Character] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1,block=true)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [PlayMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.6,crossfade=1)] [Character(name="avg_npc_005")] [name="村民"] ———— [Character] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1,block=true)] [name="村民"] 那群家伙已经离开了,格拉尼骑警小姐,你们可以从壁橱里出来了。 [Character] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [PlaySound(key="$d_gen_walk_n")] [Character(name="char_220_grani#3",fadetime=1)] [Delay(time=1)] [name="格拉尼"] 嘿~! [name="格拉尼"] 又被大叔帮了大忙啊。 [Character(name="avg_npc_005")] [name="村民"] 可萝尔你没事吧?真是苦了你了。 [Character(name="avg_npc_003",name2="avg_npc_005",focus=1)] [name="可萝尔"] 卢克大叔,多谢你,我现在好多了。 [Character(name="char_220_grani#3")] [name="格拉尼"] 因为有大家的帮助,我才能救出你。 [Character(name="avg_npc_003",name2="avg_npc_005",focus=2)] [name="村民"] 可萝尔,不要担心! [name="村民"] 骑士小姐已经和我们商量好了!她一定会拯救整个村子的! [Character(name="avg_npc_003")] [name="可萝尔"] 啊?小姐? [Character(name="avg_npc_003",name2="char_220_grani#2",focus=2)] [name="格拉尼"] 这,是啊,我是女孩子啊。 [Character(name="avg_npc_003",name2="char_220_grani#2",focus=1)] [name="可萝尔"] 啊? [Character(name="avg_npc_003",name2="char_220_grani#1",focus=2)] [name="格拉尼"] 唔!就算是我,也是有女孩子的自尊心的! [Character(name="avg_npc_003",name2="char_220_grani#1",focus=1)] [name="可萝尔"] 欸、欸,对不起。 [name="可萝尔"] ...... [name="可萝尔"] 虽然看穿着不像...... [name="可萝尔"] 请问,您是......新受封的卡西米尔骑士大人吗? [name="可萝尔"] 在您解救我们村子之后,会向我们征税吗? [Character(name="avg_npc_003",name2="char_220_grani#3",focus=2)] [name="格拉尼"] 不不不,我可并不是卡西米尔人,更不是什么骑士。 [name="格拉尼"] 虽然维多利亚也有骑士,但我之前是骑警啦! [name="格拉尼"] 骑警和骑士不一样,是公务治安职务。骑警做事,不图回报,可不会向你们征什么税! [Character(name="avg_npc_003",name2="char_220_grani#3",focus=1)] [name="可萝尔"] 维多利亚? [Character(name="avg_npc_003",name2="char_220_grani#3",focus=2)] [name="格拉尼"] 是在卡西米尔外面的地方,我的祖辈也都是从卡西米尔迁到那里去的库兰塔人。 [name="格拉尼"] 这次接到了你们的委托,也是想来卡西米尔看一看,父母的家乡是什么样......没想到会是这么严重的事态。 [Character(name="avg_npc_003",name2="char_220_grani#3",focus=1)] [name="可萝尔"] ......我本来以为,交给信使的那些委托信都石沉大海了。 [name="可萝尔"] 毕竟那些民间互助组织从来不会在意我们这偏僻的地方。 [Character(name="char_220_grani#4")] [name="格拉尼"] 不过,为什么卡西米尔政府没有伸出援手? [Character(name="avg_npc_003",name2="char_220_grani#4",focus=1)] [name="可萝尔"] 哼......首都的骑士大人们怎么会关注我们这种偏远的村子? [name="可萝尔"] 正因如此,许多年来,我们反而过得很安稳,城市里动荡不安的生活也不怎么吸引我们。 [Character] [Dialog] [Blocker(a=1, r=0, g=0, b=0, block=true)] [Background] [Blocker(a=0, r=0, g=0, b=0, block=true)] [Image(image="ac1_2",x=-100, y=0, xScale=1.2, yScale=1.2, fadetime=1,screenadapt="coverall")] [ImageTween(xFrom=-100, yFrom=0, xTo=0, yTo=0, xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1.2, yScaleTo=1.2, duration=10, block=false)] [name="可萝尔"] 滴水村的人们世世代代都在这片山区附近居住。 [name="可萝尔"] 尽管生活没那么富裕,但至少我们可以自给自足。 [name="可萝尔"] 虽然有时候会为了躲避天灾暂时迁走村庄,但这里毕竟还是我们的家园。 [name="可萝尔"] 所以,我们无法割舍这片土地...... [Blocker(a=1, r=0, g=0, b=0,fadetime=0.5, block=true)] [Character] [Dialog] [Image] [Background(image="bg_county_1",block=true)] [Blocker(a=0, r=0, g=0, b=0,fadetime=0.5, block=true)] [Character(name="char_220_grani#5")] [name="格拉尼"] 但是现在,村子却被那些赏金猎人破坏得满目疮痍—— [Character(name="avg_npc_003")] [name="可萝尔"] ......都是因为那个骑士宝藏。 [Character] [Dialog] [Blocker(a=1, r=0, g=0, b=0, block=true)] [Background] [Blocker(a=0, r=0, g=0, b=0, block=true)] [Image(image="ac1_1",x=-100, y=0, xScale=1.2, yScale=1.2, fadetime=1,screenadapt="coverall")] [ImageTween(xFrom=-100, yFrom=0, xTo=0, yTo=0, xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1.2, yScaleTo=1.2, duration=10, block=false)] [name="可萝尔"] 最近几年,附近的几个村落都成了赏金猎人们常常光顾的地方。 [name="可萝尔"] 好像是,卡西米尔北部控制区常有动乱什么的,所以不断有赏金猎人去那里寻找发财的机会,而我们滴水村位于通往北方的必经之路上。 [name="可萝尔"] 本来村子就经常会有赏金猎人出入,但是也没有造成什么危害。 [name="可萝尔"] 直到一个月前,有一伙赏金猎人在山中挖出了一位随从骑士的石棺,还翻出了一小箱陪葬的金币...... [Blocker(a=1, r=0, g=0, b=0,fadetime=0.5, block=true)] [Character] [Dialog] [Image] [Background(image="bg_county_1",block=true)] [Blocker(a=0, r=0, g=0, b=0,fadetime=0.5, block=true)] [Character(name="avg_npc_003",name2="char_220_grani#3",focus=2)] [name="格拉尼"] 是这种印着卡西米尔徽章的金币吧? [showitem(image="item_act1_1")] [name="格拉尼"] 我刚来这里就有赏金猎人跑来找麻烦,这几枚金币,算做他们举止粗鲁的赔礼。 [hideitem] [Character(name="avg_npc_003",name2="char_220_grani#3",focus=1)] [name="可萝尔"] 嗯......就是这些金币,在赏金猎人之间带出了一段传说,也给我们带来了大麻烦。 [name="可萝尔"] “卡西米尔的每位古代骑士会带着他们的精神与财富,下葬于其家乡的无名之地,并永世保护着这片土地。” [name="可萝尔"] “只有来自不惧牺牲,无畏艰险的卡西米尔血脉才能破除所有的阻碍。” [name="可萝尔"] 这样的传说被传得越来越远,附近的赏金猎人变得越来越多。 [name="可萝尔"] 最初,赏金猎人还只是讨论如何寻找更大的骑士宝藏,可后来“滴水村有人知道骑士宝藏下落”的消息却不知怎么的越传越开—— [Character(name="char_220_grani#5")] [name="格拉尼"] ————嘘!大家先别说话! [stopmusic(fadetime=1)] [Dialog] [Character] [Delay(time=1)] [PlaySound(key="$d_gen_soldiersrun")] [name="赏金猎人"] 不行,找不到他们,给我从头再搜一遍! [PlayMusic(intro="$indust_intro", key="$indust_loop", volume=0.6, crossfade=1.5)] [Character(name="char_220_grani#5")] [name="格拉尼"] 继续待在这里不太安全,不能拖累这位大叔。 [name="格拉尼"] 总之,我们先离开这里。 [Character(name="avg_npc_005")] [name="村民"] 你们要小心点自己的安全,骑士......不对,骑警小姐,村长就交给你了! [Character(name="char_220_grani#2")] [name="格拉尼"] 大叔,你放心,我一定保护好—— [Character(name="char_220_grani#1")] [name="格拉尼"] 啊?村长? [Character(name="avg_npc_003")] [name="可萝尔"] ......滴水村村长可萝尔,虽然上任才半年,就算是我,也是有村长的自尊心的哦。 [Delay(time=0.5)] [Dialog] [Blocker(block=true)] [Image]